It was pretty good.
Not sure what all the fuss is about, just another internet guy trying to be edgy. The game itself was pretty good, got a little boring though - there wasn't much variety between enemies. Also, for some reason I found that the fire button could be a little sluggish at times (even after waiting a few seconds between shots).
Like I said, it's a pretty good game overall, I'm impressed that you got it up so quickly after the incident.
Nice piece of work. Keep it up.
Very clever, I am impressed.
In my opinion this is the most realistic game on newgrounds. Sure the graphics weren't the best, but unlike other games, when you die in this one the screen simply goes black indefinitely. Just like life; there are no second chances!
Good idea and well implemented, but more importantly it's fun to play. Well done.
This could be useful
This entry isn't exactly brilliant, but it does demonstrate that you have an understanding of how to generate random yet coherent geometric objects. Rather than create a sequal to this, I would like to see you apply this technology to something complete. The most obvious example would be a game. Rather than allowing the player to simply input variables, you could have the program generate the variables based on the actions of the player. This technology could aslo be applied to object behaviour, not just physical traits. Anyway good luck with whatever you decide to do with this next.
"have the program generate the variables based on the actions of the player" - that's SUCH a good idea! I ought to try that. I'm making a space platform game now in flash and I'm definatly going to include that random space background. It seems like you have a very good head on your shoulders in what ways this could be applied to games. Thanks for the review!
BTW I looked at your flash. You seem pretty good w/actionscript...I might email you a few questions to see if you'd know how to do something if I get really stuck.
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